RIP
What is RIP
RIP is an distance vector routing protocol and is using hop count as its routing metric - the less hops to the destination, the better.
To prevent routing loop, RIP implements split-horizion, which prevent routing information being sent out the same interface as it was received.
Combining split-horizon with poison reverse resulting a metric of 16, where a metric of 15 is the max amount of hops before a router consider a route as unreachable, therefore it tells the neighbors that a route is inaccesible rather than not saying anything.
RIPv1, among other limitiations, is limited to classfull routing and are therefore obsolete. Use RIPv2 instead, at least.
| RIPv2 | RIPng (Next Gen) | Facts | |
|---|---|---|---|
| Classless routing | Same as RIPv2 | Type | Distance Vector |
| Triggered updates | IPv6 | Algorithm | Bellman-Ford |
| Global configuration | Interface configuration | Standard | Non proprietary |
| Protocol | UDP | ||
| Group | IGP |
Configuration
RIPv2
Router rip
Version 2
No auto-summary
Network <Network adress>
Passive-interface [<Interface> | Default]
RIPng
ipv6 unicast-routing
Router rip <Name>
exit
int <interface>
ipv6 rip <Name> enable